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Umbrella Hero

Open project →

A 2D narrative platformer developed in Unity as part of my second-semester project of my bachelor. Created in a small team, the game combines movement-based gameplay with a stylized, story-driven presentation inspired by noir and retro aesthetics.

C#GitUnity

A learning technology platform developed as part of my third-semester project of my bachelor. Created in a small team, the project focused on designing an engaging digital learning experience for 5th and 6th grade students, combining curriculum-relevant mathematics with gamified elements to support motivation and learning.

ASP.NET CoreC#CSSGitHTMLJavaScriptVisual Studio

The Ball Pit

Open project →

A fast-paced arena game built in UEFN with Verse, where players ride Ballers, capture objectives, collect points, and fly through spinning rings for extra score. Designed around platform restrictions, the game was built using the Grapple Ball vehicle, turning a technical limitation into the core of a competitive and replayable gameplay experience.

FortniteUEFNVerse

Button Simulator

Open project →

A progression-based Fortnite experience built in UEFN with Verse, featuring multiple currencies, pets, and islands. Developed around early engine limitations, including a custom system that allowed the game to scale far beyond the platform’s default number-saving limits.

FortniteUEFNVerse
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